|
°¢×ÏR9600PRO²úÆ·½éÉÜ&ÄÚ²¿Ê±ÖÓʶ±ð
AGP°æ±¾µÄGeForce6600ÒѾÕû×°´ý·¢£¬ÐÂÒ»´úÏÔ¿¨È«Ïß²úÆ·µÄ´ó¾üѹ¾³ÆÈÔÚü½Þ£¬³§ÉÌÃÅÒ²Öð²½µ÷µÍÁËĿǰÖ÷Á÷²úÆ·µÄ¼Ûλ£¬×¼±¸¸øÐµÄÖ÷Á¦Èò½£¬¾ÝϤĿǰATIµÄÖ÷Á¦R9600µÄVPUºÍnVIDIAµÄFX5700µÈÖж˺ËÐÄоƬµÄ¹©»õ¼Û¸ñÒѾ±È½ÏµÍÁË¡£¶ÔÓÚ¾ÑéÀϵÀʵÓÃÖ÷ÒâµÄÏû·ÑÕßÀ´Ëµ£¬Õâǡǡ¾ÍÊÇÉý¼¶µÄ×î¼Ñʱ»ú¡£
½üÀ´£¬ì÷ÏéµÄ»ùÓÚMobility Redeon 9700 VPUºËÐĵÄ×ÀÃæ°å¿¨ÔÚÊг¡Éϱ¶ÊÜÖõÄ¿£¬²¢³ÉΪÁËÒ»¸ö½¹µã¡£ÔÚ×î½üËûÃÇÓÖ³öÈËÒâÁϵÄÍÆ³öÁËÒ»¿î¼¸ºõÊÇÊÐÃæÉϼ۸ñ×îµÍÁ®µÄR9600
PROÏÔ¿¨£¬ÆóͼÒý·¢Õâ¸ö½×²ã²úÆ·µÄ¼Û¸ñ±ÀÅÌ£¬ÓÉÓÚ²»ÉÙ¶àÅóÓѶÔÓÚÕâ¿î²úÆ·ºÜ¸ÐÐËȤ£¬ÎÒÃÇ±ã´øÀ´ÁËì÷Ïé°¢×ÏRadeon
9600proµÄ²úÆ·ÆÀ²â£¬¸ø¹ã´óÏû·Ñ×ÅÌṩһЩ²Î¿¼¡£

°ü×°ºÐÉÏÇå³þµÄ±êʶÁËÕâÊÇÒ»¿î»ùÓÚR9600proºËÐÄ£¬"Ë«400"µÄ²úÆ·£¬Ò²¾ÍÊÇ˵ËäÈ»ºËÐÄÊÇ9600pro±ê³ÆµÄ400MHz£¬µ«ÏÔ´æÈ´½öÓÐ400MHz£¬ÒªµÍÓÚATI¹Ù·½¹æ¸ñµÄ400MHz/600MHz¡£

²úÆ·µÄ²¼¾ÖºÍÓÃÁϼ«ÆäÀàËÆÔçǰµÄÒÆ¶¯°å²úÆ·£¬Ö÷¶¯É¢ÈÈ·çÉÈÒ²ÊÇÒ»ÃþÒ»Ñù£¬ÓÐÐËȤµÄÅóÓÑ¿ÉÒԲο¼¡¶Áú²»Ö»ÔÚÄÇÀ»ùÓÚM9700µÄ×ÀÃæÏÔʾ¿¨Êµ²â¡·£¬Ïà±ÈÖ÷Á÷µÄR9600proÏÔµÃÓÃÁϼòµ¥ÁËһЩ£¬µ«Ö÷ÒªµÄVDD/VDDQµÈÎÈѹÆ÷¼þºÍºËÐÄÏÔ´æÊ¹ÓõÄMosfet¶¼±»ÍêÈ«±£Áô£¬¶øÌùƬԪ¼þÔòÏà¶ÔÏ¡ÊèÁËһЩ¡£

Ö÷ÒªµÄµçÆø¼þ´ó¶¼±»Éè¼ÆÔÚÁËÏÔ¿¨µÄ±³Ã棬R9600PRO»ùÓÚRV350ºËÐÄ£¬ÊôÓÚATI
R3XXʱ´úÖжËÊг¡µÄÖ÷Á¦²úÆ·£¬Ëü¾ßÓÐÁ½¸ö¶¥µãµ¥Ôª£¬Pixel
Shader Unit·½Ã棬¾ß±¸Ò»¸öQuad£¬°üº¬ËÄ×éͨµÀ£¬ÄÚ½¨ROP,×îºó½øÐÐÎÆÀíÌùͼµÄ²¿·ÖÓÉÒ»¸öMTU½øÐУ¬Shader UnitÇÉÃîµÄ²ÉÓÃÁË3D£«1D°ó¶¨µÄÖ´Ðз½Ê½£¬ËüÄÚ²¿Ê¹ÓÃFP24¸ñʽ£¬ÌṩÁË96λµÄÑÕÉ«¾«¶È¡£
RV350¼Ì³ÐÁËR350һЩ¶Àµ½µÄÌØµã£¬Ö÷ÒªÌåÏÖÔÚÊýѧÔËË㲿·ÖºÍ²ÄÖÊÌùͼ¿ÉÒÔ²¢Ðд¦Àí£¬FP24Êý¾ÝûÓмĴæÆ÷µÄÆ¿¾±ÏÞÖÆ£¬¼ÓÖ®Ïà¶Ô³öÉ«µÄ¸¡µãÔËËãÐÔÄÜ£¬Ê¹µÃºËÐÄD3D9µÄÖ´ÐÐЧÂʽϸߡ£SMARTSHADER
2.0֧Ԯ֡·¾¶ShaderModel2.0,°üÀ¨PS2.0b,ÕâÐ©ÌØÐÔʹµÃËüÒ»¶È³ÉΪÖж˲úÆ·µÄ³è¶ù¡£
¡ñATI Radeon9600 proÖ÷Òª¼¼Êõ¹¦ÄÜÌØÐ§Ò»ÀÀ£º
¡ð SMARTSHADER
2.0
> DX9 PS2.0ÏñËØ×ÅÉ«Æ÷£¬ÔÚÍêÈ«DX9¾«¶ÈÏÂÿ¸öÖÜÆÚ×î¶à¿ÉÒÔÖ§³Ö160ÌõÖ¸Áî
> VS2.0¶¥µã×ÅÉ«Æ÷£¬¼ÓÈëÁËÑ»·ºÍ×Ó³ÌÐò£¬×î¸ßÖ§³Ö65000ÌõÖ¸Áî
> ÿÖÜÆÚÖ§³Ö16¸ö²ÄÖÊÌùͼ
> Ö§³Ö¶àäÖȾ¶ÔÏñ
> Ö§³ÖÈÝ»ýÒõÓ°£¨Shadow volume£©äÖȾ¼ÓËÙ
> Ö§³ÖÿͨµÀ10bitµÄ¸ß¾«¶ÈÖ¡»º´æ
¡ð SMOOTHVISION
2.1
> 2X/4X/6X¶à²ÉÑùÈ«ÆÁ¿¹¾â³Ýģʽ£¬¿É±à³Ì²ÉÑùģʽºÍÉ«²Ê»º´æÑ¹ËõµÄ×ÔÊÊÓ¦Ëã·¨
> 2X/4X/8X/16X¸÷ÏòÒìÐÔ²ÄÖʹýÂË
¡ð HYPER
Z III+
> Early Z test£¨Ê±ÆÚZ²âÊÔ£¬ÌÞ³ý±»ÕڱεĶà±ßÐΣ©
> ÎÞËðµÄZ-BufferѹËõ£¨×î¸ßÖÁ24:1£©
> ¿ìËÙZ-BufferÇå³ý
¡ð TRUFORM
2.0£¨¶¯Ì¬ËÜÐδ¦ÀíÆ÷£©
> Ö§³ÖµÚ¶þ´úN-Patch¸ßÐòÇúÃæ
> ÿ¸ö¶à±ßÐηÖÉ¢ºÍÁ¬ÐøµÄÆåÅ̸ñ¼¶±ð
> Öû»Ìùͼ£¨Displacement mapping£©
¡ð VIDEOSHADER£¨ÊÓÆµÌØÐ§´¦ÀíÆ÷£©
> ÎÞ·ì½áºÏÏñËØ×ÅÉ«Æ÷ºÍÊÓÆµ
> FULLSTREAMÊÓÆµµÄ¿¹ÂíÈü¿Ë¼¼Êõ
> ²¶×½ÊÓÆµµÄÈ¥ÔëÉù¹ýÂË
> ´øÔ˶¯²¹³¥µÄMPEG-2½âÂ룬ÀëÉ¢ÓàÏÒºÍÉ«²Ê¿Õ¼äת»»
> Ö§³ÖÈ«²¿¸ñʽµÄDTV/HDTV½âÂë
> VPrPb×é¼þÊä³ö
> ×ÔÊÊӦȥ¸ôÐкÍÖ¡Êýת»»
¡ð HYDRAVISION
> ֧Ԯ˫ÆÁÄ»Êä³ö
¡¡

RV350µÄºËÐÄ£¬ÏÔ´æ·½Ãæ»¹ÊÇÒ»¸öÒź¶£¬±Ï¾¹ÊǵÍÍ×м۸ñºóµÄ²úÎµ«T-SOP·â×°µÄ4nsµÄÏÔ´æÈÔÈ»¿ÉÒÔÌṩ¸ßÓÚ400MHzµÄÉÏÏÞʱÖÓÆµÂÊ£¬¸Ã²úƷʹÓÃÁËÁ½×é64bitͨµÀµÄÏÔ´æÏµÍ³£¬Õý·´8¿ÅÏÔ´æ×é³ÉÁË128bit
128MB GDDRµÄÏÔ´æÌåϵ¡£
¡¡

128£bit 128MB GDDR 9600 SERIES

RIVATUREÏÔʾËüµÄĬÈÏÆµÂÊλ392MHz/405MHz¡£

¸Ã²úÆ·»¹ÓÐÒ»¶¨µÄ³¬Æµ¿Õ¼ä£¬²¢ÄÜÎȶ¨¹¤×÷ÔÚ410MHz/500MHz¡£
²âÊÔÆ½Ì¨&²âÊԳɼ¨&×ܽá
|
Ó² ¼þ ƽ ̨
|
| CPU£º |
AMD
Barton2500+ (OC3200+ 200MHz¡Á11£© |
| Äڴ棺 |
TwinsMOS
DDR400
256MB¡Á2 ʱÐò£º2.5-3-3-8 |
| Ó²ÅÌ£º |
Barracuda
ST340006A PATA FAT32 |
| Ö÷°å£º |
EPOX
8RDA3IPro (SPP U400+MCP-R) |
| ÏÔ¿¨ £º |
ì÷Ïé°¢×Ï
9600pro £¨392/415;410/500) |
|
Èí¼þƽ̨
|
| Èí¼þϵͳ£º |
Microsoft
WindowsXP PorfessionalEnglish SP1+DirectX9.0B |
| ÏÔʾ¿¨Çý¶¯ |
ATi
Catalyst 4.9 |
| Ö÷°åÇý¶¯³ÌÐò |
ForceWare
5.10 WHQL English |
| ×ÀÃæÊôÐÔ |
1024¡Á768
32λɫ Ë¢ÐÂÆµÂÊ85Hz |
|
²âÊÔÈí¼þ·ÖÀà
|
²âÊÔÈí¼þ&Èí¼þAPI
|
| ͨÓòâÊÔ¹¤¾ß¼þ |
RivaTuner 20RC15 |
| ÀíÂÛ²âÊÔÈí¼þ |
3D MARK 2003
Build340 DX9 |
| 3D MARK 2001se
Build330 |
| PCMark04
patch120 |
| AQUAMARK 2003
V3.0 DX9 |
| Codecreature
BenchmarkPro Version1.0.0 DX8 |
²âÊÔ˵Ã÷
> ¹ØÓÚAGPÉèÖÃ,8X¿ªÆô,¿ØÖÆÃæ°åÖÐÉèAGP¿Ú¾¶ÉèΪ128MB,¿ªÆô¿ìд¹¦ÄܺͱߴøÑ°Ö·,ƵÂÊ66MHz¡£
> ÔÚÓйØÓÚÏÔ¿¨µÄ²âÊÔÖУ¬ÔÚÏÔ¿¨Çý¶¯½çÃæÖеÄAA»òAFÑ¡ÏîÑ¡ÓÃÓ¦ÓóÌÐò×Ô¶¯¿ØÖÆ¡£¹Ø±ÕÈí¼þÖеÄÈκÎAA»òAFÑ¡ÏÖîÈç¡¶DOOM3¡·Ò»ÀàĬÈÏ¿ªÆôµÄ³ÌÐò±ÊÕ߻ᾡÁ¿ÔÚÎÄÖÐÌá¼°¡£¹Ø±ÕËùÓеÄͬ²½Ë¢Ð´¹Ö±Ñ¡Ïî¡£
> ͳһͬÐÔÏßÐÔ¹ýÂË£¬ATI
µÄÏÔ¿¨ÔÚËùÓвâÊÔÖÐÒ»ÂÉʹÓÃÇ¿ÖÆË«ÏßÐÔ¹ýÂËÎÆÀí¡£
> ¶ÔÓÚÖîÈç3D MARK
Ò»ÀàµÄÀíÂÛ²âÊÔÈí¼þ£¬ÓÉÓÚÊǼÓȨ·ÖµÄͳ¼Æ·½Ê½£¬ÎªÁ˱ÜÃâȨ·ÖµÄ²»ºÏÀíÐÔ£¬±ÊÕß½«Ìá¹©ÖØÒªµÄ×ÓÏî³É¼¨µÄÊý¾Ý×÷ΪÐÔÄܵIJο¼¡£
> ²âÊÔÈí¼þÖÐͳһѡÓÃ32Î»ÎÆÀíÖÊÁ¿£¬24λZÖáÉî¶È¡£Èç¹û²âÊÔÈí¼þÖÐÌṩDXTCѹËõ£¬»òÖîÈç2.0µÈ¸ß°æ±¾µÄVertex
Shader»òPixel ShaderÑ¡ÏһÂÉÇ¿ÖÆÑ¡ÔñʹÓã¨3D MARK2001µÄÎÆÀíÑ¡ÓÃ×î¼ÑÎÆÀí£¬¶ø²»ÓÃDXTC)¡£ÆäËûÌØÊâЧ¹ûÑ¡Ïî¾ùÉèΪ×î¸ß£¬ÈçÓÐÌØÊâ»òÀýÍâ±ÊÕ߻ᾡÁ¿ÔÚÎÄÖÐÌá¼°¡£
> ²âÊÔÖгýʹ¡¶ÃüµÄÕÙ»½¡·ÒÔÍ⣬ÒôƵϵͳȫ²¿ÉèΪ¹Ø±Õ¡£
²âÊԳɼ¨£º
|
3D MARK2001SE Build330 1024*768*32
|
°¢×Ï
9600pro (391/405) |
°¢×Ï
9600pro
(410/500) |
| ×Ü·Ö |
10145 |
11345 |
| µ¥²ÄÖÊµÃ·Ö |
708.6MTexels/s |
869.4MTexels/s |
| ¶à²ÄÖÊµÃ·Ö |
1540.1MTexels/s |
1598.0MTexels/s |
| µã¹âÔ´ |
52.8
MTriangles/s |
55.7MTriangles/s |
| °Ëµã¹âÔ´ |
10.0MTriangles/s |
10.4MTriangles/s |
| ÏñËØÒýÇæ1.4 |
72.4
Fps |
85.7
Fps |
|
3D MARK2003 Build340 1024*768*32
|
¡¡ |
¡¡ |
| ×Ü·Ö |
2724 |
3116 |
| µ¥²ÄÖÊµÃ·Ö |
601.6
MTexels/s |
744.9
MTexels/s |
| ¶à²ÄÖÊµÃ·Ö |
1411.9
MTexels/s |
1533.6
MTexels/s |
| ¶¥µãÒýÇæµÃ·Ö |
10.2
Fps |
10.6
Fps |
| ÏñËØÒýÇæµÃ·Ö |
18.1
Fps |
21.8
Fps |
| Ragtroll |
9.80
Fps |
11.3
Fps |
| PCMARK2004
patch120 |
¡¡ |
¡¡ |
| Graphics |
1806 |
2189 |
¡¡
|
AQUAMARK 2003 V3.0 DX9 1024*768
|
°¢×Ï
9600pro (391/405) |
°¢×Ï
9600pro
(410/500) |
| ×Ü·Ö |
22942 |
25302 |
| GFX
µÃ·Ö |
2697 |
2866 |
| Codecreature
BenchmarkPro Version1.0.0 DX8 |
¡¡ |
¡¡ |
| 1024*768 |
21.5
Fps |
23.8
Fps |
| 1600*1200 |
12.1
Fps |
13.8
Fps |
¡¡
²âÊÔ×ܽ᣺

ÓÉÓÚ¼Û¸ñµÄÍ×У¬ì÷Ïé°¢×Ï9600proËäÈ»Å䱸ÁËR9600PROµÄºËÐÄ£¬µ«ÐÔÄÜÉϺ͹ٷ½¹æ¸ñµÄ9600PROÈÔÈ»´æÔÚÒ»¶¨µÄ²î¾à£¬µ«±È½ÏÓÚR9600£¬Õâ¿î²úÆ·»¹ÊǾßÓÐÒ»¶¨ÓÅÊÆµÄ¡£³¬ÆµÒԺ󣬸òúÆ·µÄÐÔÄܽӽüÁËR9600PRO,²¢ÏÔÏÖ³öÁ˲»´íµÄÓÎÏ·ÐÔÄÜ¡£Ìرð¸æÖª¹ØÐIJúÆ·2DÊä³öЧ¹ûµÄÅóÓÑ£¬±ÊÕßÔÚʹÓÃµÄÆÚ¼ä¸Ð¾õûÓÐÈκεÄÎÊÌâ¡£Ïà±ÈFX5700¶øÑÔ£¬R9600PROµÄµ¥²ÄÖÊÌî³äºÍ¶àµã¹âÔ´µÄÔËËãÄÜÁ¦ÓÐËùǷȱ£¬µ«²¢ÐеÄЧÄÜʹ¶à²ÄÖÊÌî³äºÍÔʼµÄPS1.4ÒýÇæ»ñÈ´µÃÁËʤÀû£¬ÔÚÖ÷Á÷µÄD3D9µÄÓÎÏ·Ó¦ÓÃÖУ¬R9600PROµÄ±íÏÖ»¹ÊÇÎðÓ¹ÖÃÒɵÄ,ĿǰÕâ¿î²úÆ·µÄ±¨¼ÛÊÇ580RMB,µ½µ×Öµ²»ÖµÎÒÏëÄúÐÄÀïÓ¦¸ÃÓÐÊýÁ˰ͣ¿
¡¡
¡¡
¡¡
¡¡
¡¡
¡¡
¡¡
|